When I first came up with the notion behind Spacebuckler, it was very much setting first: Sailing ships can fly! In space! The rest flowed from that pretty easily. As I fleshed out the rather complex setting behind such a simple notion, plot hooks and characters presented themselves to me. Not without effort, but they were there for the mining.
My current project — unnamed and undisclosed for the moment — is far more character driven. As such, I’m having a tougher time coming up with the plot elements. I know where I want the character to end up; heck, with this particular character, EVERYONE knows where he ends up. The joy in it is seeing how he gets there. And that means…a starting point.



















