Yes, I recognize I’m about three and a half months late to this particular game. All I can say is that I have a wife, a kid, a day job and this whole novel-writing hobby going. And the last couple movies we saw in theaters were Anna Karenina and Argo, which were both quite good.
Point is, our theater time is limited, so I didn’t get to The Hobbit: An Unexpected Journey until it hit iTunes. Thus, I didn’t see it on the big screen or in 3D. I’m honestly not sure whether that would have helped or hindered, frankly, because I found the movie a rather big letdown.
Comparisons to The Lord of the Rings are inevitable, of course. I believe LOTR was one of the finest movie trilogies ever made, with great acting, excellent writing and seriously good FX. The funny thing is, The Hobbit had many of the same things going for it, including great actors, proven screenwriters and the latest and greatest CGI out there. So what, exactly, made this movie so flat?

A couple quick items, if I may. I’m blogging at the Night Bazaar today, discussing ideas around 











